CHNOPS
A downloadable Card Game
This is a card game I made that I decided to post publicly, both for people to play and potentially critique. The files are formatted for use by Table Top Simulator, and I made a dark version last second because I think it looks a bit better. I definitely would not recommend printing the dark version physically, since it's pretty bland for how much black ink you would use. I may or may not eventually upload templates actually designed for physical printing.
There are 2 sets of 3 files. Two front card files, and one back file. The only difference is one uses black backgrounds, and the other white.
TTS INSTRUCTIONS:
Boot up the game, start a multiplayer session.
Go to components, and select "custom deck".
Select either of the front files for the desired theme, and make sure to publish to cloud to have it function with other people online.
Set the width to 9, length to 5, and back to the single back image.
Repeat process for the other file. I would have done just a single file, but I was a bit over the limit for number of cards.
Just drag one deck on top of another to merge them, right click on the deck to select shuffle, and you are ready to play.
OFFICIAL RULES:
GOAL: Discard all cards
Each player is dealt 7 cards. Draw a card from the top of the deck, and flip it over. Person to the left of the dealer goes first, and can either play a valid card, or draw 1 card.
A valid card shares at least 1 element with the last played card. Types are indicated in the corners. If a card has no type, it can be played on any card, and any card can be played on it.
The 5 special cards have an additional effect when played, provided they are not played as part of a chain reaction.
SPECIAL CARDS:
Cycle: Pick any player. They must either draw 2 cards, or play a valid card and pick a new player for the cycle, who does the same.
Ignite: Play any 2 cards without needing to match colors.
Reaction: Pick a color for the next player.
Mutate: Shuffle the active deck. Note that this is the discard pile being shuffled, not the draw pile.
Catalyst: Starts a chain reaction, where the player can play valid cards until they run out of valid cards to play. No duplicates can be played in the chain, including specials.
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