Move with WASD or arrow keys. Your goal in each level is to find the exit, after grabbing all the keys.

However, not only does the maze get larger as you progress through the levels, enemies will be added to the maze, too. Mines will beep three times when you get right next to them before exploding, so be careful running around corners. Don't run into them, and don't be next to them when they go off.

Next are Stompers. You will hear these jumping around when they show up, and they will try to chase you if they see you. They aren't too much of a threat if you pay attention, and even if they corner you, understand that they aren't just moving, they are jumping. Move underneath them while they are in the air.

Last are the Phantoms. I'll let you figure out how those work for yourselves.

Also, remember you have one life. 

Now, just some quick Q/A:

Q: Will you add [mode, enemy, mechanic, etc]?
A: Depends on specifics, but the answer is probably no. I just wanted to make a maze game. I don't want to get too bogged down with adding a bunch of extra stuff to a game I don't intend to sell.

Q: I found a bug!
A: Please give me as many details as you can, and I will try to fix it. Though I might not bother with something that isn't game breaking, and not a simple fix.

Q: How do I win?
A: This is like an old arcade game. You just keep playing until you lose. Go for a high score, if you want.

Q: Then how about leaderboards?
A: I don't think that's a great idea when there is so much randomness involved. I tried to make every maze always winnable and remove any unwinnable scenarios, but I haven't tested the upper bounds of complicated mazes and excessive numbers of monsters.

Development log

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